Posted by GeekBoy on (Tuesday) January 1st, 2008
2007 was a big year for myself, and also a big year for Where Is The Station. First up, I should probably explain that I’ve been busy with work and with my new gaming blog, so I know I’ve been neglecting this place, and I know I said I’d go back to Linux and personal stuff, and I know I’m still getting hundreds of hits per day even though I should have bad “blog karma”. So I guess I should thank all the readers of Where Is The Station first up.
And now the answer to the question you all had in the back of your minds, what made 2007 so special for the mysterious Geekboy?
Well, where do I start!? I spent the year learning to DJ, and I’m actually pretty good at it now. I switched from PC to Mac, I built my own guitar, the popularity of this site exploded, and I started my new project, Team Teabag. I finished University and emerged, blinking, into the adult world of work, where I now make websites for a living. Also, I finally set up home with The Mrs.
You could say that 2007 was a pretty good year for me!
But what of 2008? How on earth could I top all of this?
Well, for a start, I need a new car. My 1995 Nissan NX is broken, and borrowing cars and bumming lifts with The Mrs. will only keep me entertained for so long. I don’t know what I’m going to get yet, but I’ll let everyone know whatever it is I finally get my hands on.
Also, I need to play my guitar more. It’s so easy to come home from work and plonk myself down in front of the computer or Xbox, and I don’t really play my guitar enough at all. Now I’m happy with my DJing skills, I think it’s about time my new guitar got the attention it deserves. I’d also like to try learning to play the piano again, as it’s something I’ve always wanted to do but never really had the motivation to. Still, the guitar should be top priority musically this year.
Finally, it’s about time I started writing about Linux again!
Anyways, happy new year to everyone who’s managed to read this far, and I hope 2008 brings you everything you want out of life. I’m going to go back to suffering from the dreaded man-flu now, if you don’t mind.
Posted in IRL, me | Tagged: blogging, geekboy, guitar, happy new year, new year's resolutions, news? | 3 Comments »
Posted by GeekBoy on (Thursday) November 29th, 2007
Another day, another shameless plug for our other project, Team Teabag.
We’ve been busy in the last week or so setting things up, researching stories, and writing lots of top quality gaming and geek-related posts for the kind of people who we hope will read TTB to enjoy. Here are some highlights:
- We discovered this excellent programmable Tachikoma robot from Ghost In The Shell (pictured above). There’s even a video!
- We learnt to play “The Metal” by Tenacious D, as made famous by the excellent Guitar Hero.
- On the same subject, we discovered the “Haloisation” of Guitar Hero III, and we liked it. A lot. We also played some Boom Boom Rocket with the guitar controller, and it was also awesome, and now we hear that they’ve gone and made it even better. Also, did you know that you can play Guitar Hero on a Commodore 64?
- We looked at some cheesy Star Trek monsters, and we pointed and laughed.
- I personally chipped in with an updated top ten Xbox 360 chart, for all those doting mothers out there.
- We opened our very own shop, full of Team Teabag branded merchandise.
- Also on the subject of shopping, we looked at some bargainous plush Xbox 360 toys on ebay.
- We found out how to customize our Rock Band instruments with some wicked skins.
- Finally, we also discovered how to share music between iPods with a new gadget known as the miShare.
And there we have it… We also did absolutely loads of other interesting stuff, so be sure to drop by and check us out.
Normal service will resume here shortly, I’ve been so busy setting up Team Teabag that I haven’t had time to do anything with Linux, but I do have a few stories in the pipeline which should hopefully be emerging soon. You know how it goes, two years of doing this and I’m glad to have another site to fiddle with for a while!
Posted in Achievements, Blogs I Like, gadgets, gaming, geek, guitar hero, Lame Ideas, official business, retro gaming, stuff, Team Teabag, things of most joyous joy, tree siddy, xbox 360 | 3 Comments »
Posted by GeekBoy on (Thursday) November 22nd, 2007
Oh, yes… Shame they didn’t blend a wireless Les Paul controller. Still, I guess they fall apart all on their own anyway.
I particularly enjoyed the little Hendrix tribute at the end… Log live Blendtec!
Posted in Funny and Weird, gadgets, gaming, guitar, guitar hero, hardware, pwned!, tree siddy, xbox 360 | 7 Comments »
Posted by Evoroth on (Wednesday) November 21st, 2007
Mr. T. (I pity the Fool.), William Shatner (that guy from Star Trek, and as of late, some Kellogg’s ads) and Verne Troyer (Mini-me.) have all signed up to do a series of Ads promoting Blizzard’s fantastic MMO – World of Warcraft.
As of now, you can watch Shatner’s and the big T’s ads over on the WoW site, or alternatively, you can check them out below.
For the time being, the Verne Troyer ad is not available on the WoW site or on YouTube. The most I get from these ads myself though is that Mohawks and big gold chains are back in this season.
Posted in gaming, PC | 5 Comments »
Posted by GeekBoy on (Tuesday) November 20th, 2007
Everyone (in the UK, at least) loves this Cadbury’s gorilla advert. But what you probably didn’t know is that, as with most things, there’s a dedicated community of re-mixers and talented video editors working hard on re-imagining it as we speak. Here I present some of their better efforts.
First up, a bit o’ classic rock… Smoke On The Water style.
Tommy used to work on the docks, union’s been on strike, he’s down on his luck it’s tough…
I think first prize must go to this one. It’s incredible and should be seen by everyone.
Posted in Funny and Weird, music, TV, video editing, videos | Leave a Comment »
Posted by GeekBoy on (Sunday) November 18th, 2007
Mummy Will Be So Proud!
Aaah… Achievements. Something my good friend and fellow blogger OwningXylophone knows a lot about, as he recently got more of them than anyone else in a competition he was taking part in, and ended up winning an assload of stuff. Achievements can be good because they can win you prizes, you see.
But they have the Xbox 360 community divided. Some are classed as “achievement whores”, social outcasts who spend every waking moment grinding away on the most ridiculous of tasks, only to be rewarded with an achievement and a slight gamerscore increase for their trouble. Others shun this way of life, playing as many games as possible from beginning to end while their “completion percentage” whittles away to nothing.
I’m firmly in the middle, although I have to admit that just lately I’ve been swaying more towards the “whore” way of life. Here’s why.
You see, all modern games have a story of some sort. You progress through it, passing various milestones along the way, until you reach the end. It is at this point when, on other systems without the achievement scheme, you put the box back on the shelf and move on to the next game. But not on the 360, oh no. Not if you’re a big dirty whore.
There are so many “ancilliary” things to do in modern games that the vast majority of people miss out on all the fun that could be had because they’re too busy concentrating on the story. Whether it be driving at 88mph in a thunderstorm in a DeLorean (PGR4), completing a level in a stupidly short amount of time (Sonic The Hedgehog, Zuma), or even launching a garden gnome into space (The Orange Box), game developers are now using achievements to encourage gamers to notice all the silly little things that kept them sane throughtout their game’s development cycle.
So, why am I completing Half-Life 2: Episode 2 with garden gnome in hand? Why am I taking part in some of the more ridiculously long rallies in DiRT even though I finished the career long ago? And why, oh why did I set up a race with my aforementioned fellow blogger in PGR4 today just to do synchronised endos on motorbikes? Because the people who made the games thought that these things would be fun for me to do. And if they want me to keep playing my games long after I traditionally would have given up, squeezing every last drop of fun and value out of them, then I’ll keep on achievement whoring until I can whore no more.
Posted in Achievements, Funny and Weird, gamerscore, gaming, geek, Orange Box, PGR4, tree siddy, xbox 360 | 11 Comments »
Posted by OwningXylophone on (Saturday) November 17th, 2007
Every pirates dream is coming true…
According to an article on x360a.com, Kevin Hell (CEO of DivX Inc.) has confirmed that they are working with MS to bring DivX support to the XBox 360. The project is not as advanced as the PS3’s, but that’s due to MS’s much tighter requirements and restrictions on software.
So we are not expecting this to be in the fall update, but it is nice to know that support is coming, meaning mo more transcoding programs to get DivX file to stream from your PC. I wonder if this means the Zune will get DivX support too?
Posted in divx, geek, microsoft, movies, tree siddy, xbox 360 | 6 Comments »
Posted by Evoroth on (Friday) November 16th, 2007
Pew pew pew!
Not too long ago, a certain person over at Epic was quoted in an interview about UT3 saying “So our job, when we finish the PS3 version, and weve taken a little break, is to sit down with Microsoft and to figure out how we can do Mods on their system.” He was then asked when the 360 version might be ready and responded, “We wont even start working on it until early next year.”
That wonderful chap being Mark Rein from Epic. He has today confirmed that developement on the Xbox 360 version of Unreal Tournament 3 has been postponed until the New Year.
Joystiq sent an email to Mr. Rein to get more inside into the UT3 development drama after finding out that the Official Xbox 360 Magazine had already played the game on the 360 in light of the fact that Rein said the game was only starting development in 2008. Rein clarified his remarks and responded with the following:
“What I probably should have said was ‘start working on it again.’ We had the game up and running on all three platforms up until last spring. In fact Official Xbox Magazine came out and played the game for a great cover story they did on it. We stopped working on the 360 version so we could concentrate our efforts on shipping the various PC and PS3 versions. Once we get those out of the way, and take some time to enjoy the holidays with our friends and families, we’ll start working on the 360 version again.”
So at least something of the game has been developed, but we are still going to have to wait for it to continue development until next year. Hopefully it’ll still hit its projected release date.
Posted in gaming, microsoft, xbox 360 | 3 Comments »